Tuesday 11 July 2017

The Dice of Conception

Are you ready for the adventure of a lifetime?


Are you a little bit (or a lot, we don't mind) geeky or nerdy?


Do you love stats? Do you have a collection of dice?


Then our story into the odds of conception can begin.

Ensure you are sitting comfortably. This campaign should be played as a couple. (Convenient dice rollers can be found online). The game can be repeated for each cycle until success is gained or participants become weary.

If you don't know what this post is, or you want to see the behind-the-scenes first, see this post.

🐉

Chapter 1: The Great Myths of Time


Be afeared, for the timing of conception is fragile and mysterious. Many days must the deed be done to ensure correct positioning of the spermatozoa for successful conception. Missing even one day is a mistake with harsh consequences. You have been warned.

Participants may consult the Oracle of the Female Body or the sacred Texts of Knowing in order to increase their odds.


Roll a d10 for every day you have sex/inseminate this cycle. You may roll up to 15 times.

+1 boost for each type of knowledge of determining fertile time:
BBT monitoring
Cervical fluid monitoring
Cervical position monitoring
Ovulation Tests
Counting days (in any form including charting other signs)
- 1 penalty for the female partner being under severe stress or ill
- 5 penalty, overriding all other bonuses/penalties if anovulatory cycle is confirmed.

To pass: At least one roll with a score of 9 or higher. Multiple passes do not confer extra bonuses.

Chapter 2: A Hostile Journey


Congratulations, faithful child-seekers, for you have passed the first boundary to success. The spermatozoan tribes must now make their way through a hostile environment to the Tunnels of Fallopia, where they may rest a spell. Second, you must achieve conception; the miraculous fusing of sperm and egg. Healthy troops are important, and a clear path can be set with fluids of fertility.

Roll 1 d10 to determine whether the sperm successfully meet with the egg.

-3 penalty for known low sperm count or motility
-1 penalty for low/no egg white cervical mucous
+1 bonus for using sperm-friendly lube

To pass: A score of 3 or higher.

Chapter 3: To Burrow into a Womb


The egg has successfully been fertilised, like the bountiful ground - but the couple may not yet rejoice, for an arable pasture in the womb must now be sought. The health of spermatozoa and ovum are crucial to this stage, so participants with a known sickness in their ancestors must accept a penalty; whereas participants who partake of the sacred herbs will find a clear benefit.

Roll 1 d20 to determine whether implantation is successful.

-3 penalty for each partner being a known carrier of miscarriage or infertility causing genetic disorder
+1 bonus to each partner taking fertility vitamins proven to affect the quality of sperm/eggs.

To pass: A score of 14 or higher.

Chapter 4: The Chemical Boss


The positive omen on the rod of passing water has been received and there is much rejoicing in the couple's household. However, the conception journey is sadly not at a safe end. Mercifully, the monster of chemical origins is weak, and can often be passed without incident.

Roll 1 d6 to determine whether you avoid a chemical pregnancy.

To pass: A score of 2 or higher.



Photo credit: pathlost on Flickr

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